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The cave 2
The cave 2





the cave 2

The knight then succeeds, but forgets to close the gate to the dragon's den, in turn causing the dragon to eat the princess and coughing up the amulet. In one example, a knight character goes to a princess for her amulet, which is the key to unlocking the pulling of the sword, who tells him to bring the treasure the dragon is guarding. Seven characters, drawn from across time and space and harboring dark secrets, have come to the Cave, believing they can "learn something about themselves and who they might become", as stated by Gilbert. The Cave 's story is based on a magical talking cave (voiced by Stephen Stanton) with a labyrinthine set of tunnels within it. Many of the game's puzzles require the three characters to work in coordination to complete, while some puzzles are specific to the unique abilities of a character in this manner the Cave can only be fully explored through multiple play-throughs. The game borrows concepts from his earlier 1987 game, Maniac Mansion, such as the player initially selecting three different characters from a cast of seven to explore the Cave. The game is rated "teen" for blood and violence. The game was created by Ron Gilbert, building on an idea that he has had for nearly twenty years about a cave that lures people into it to explore their darker personality traits. The game has been delisted from console storefronts as of April 2, 2018, making it a Steam exclusive ever since. It was later released on Octoon iOS devices, and on Decemon the Ouya. The Cave is a puzzle-platform, adventure game developed by Double Fine Productions and published by Sega in January 2013 on the PlayStation Network, Nintendo eShop and Xbox Live Arcade storefronts via the PlayStation 3, Wii U and Xbox 360 consoles and on Steam for Microsoft Windows, OS X and Linux.







The cave 2